Virtual-reality games can ask the player to perform actions with both hands even when the corresponding input could theoretically fit on one controller. One hand
First-person games commonly divide navigation between two analogue sticks. One stick moves the character through the environment, while the other turns the camera. That arrangement
The Last of Us Part II lets players strum vertically or horizontally across the controller touchpad, replace the swiping gesture with a single-button input, remap